Friday, January 17, 2003

Game server flaw poses attack threat

Not good

'In an advisory posted to the company's Web site, security consultancy PivX Solutions stated that popular multiplayer games that have servers supporting the GameSpy network--such as "Quake 3: Arena," "Unreal Tournament 2003" and "Battlefield 1942"--could be used to magnify a denial-of-service attack, in some cases by as much as 400 times.

...

Other games that PivX believes are vulnerable are "Quake," "Quake 2," "Half-Life," "Tribes," "Return to Castle Wolfenstein," "Medal of Honour: Allied Assault," "NeverWinter Nights," and "America's Army." Versions of the game servers that are released on the Linux platform are affected as well."

Tuesday, January 14, 2003